![]() – Reduced the size of the dialogue box of the Android version. – Enhanced the graphic quality of the Mac version – Greatly reduced the size of the Android version – General UI improvements for Android version – Reworked 300+ old images & animated scenes Now let’s take a look at what we have made for you in the last two months: V5.5 part:Ĭheck the v5.5 update report if you haven’t to see the details of what we did in that functional update. So I guess we’ll continue using this strategy in the future. The new content of v5.5 + v6 is just way bigger than any update before. ![]() ![]() But the new update strategy did improve our efficiency and helped us manage our time better. We still spent a solid 2-month plus 5 days of the grace period to develop the game from v5 to v6. Turned out that the new update strategy that we tried this time (one functional update v5.5 in the middle of the update cycle, and one story update v6 in the end) didn’t really save us any time. Now PHOENIXES v6 is finally ready to meet you all! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |